Coach ride to Devil's Castle
Coach ride to Devil's Castle is a mystical Cardgame for 3-10 players
from Michael Palm and Lukas Zach. The game consist of 60 illustrated
cards and has a playing time of 30-60 minutes (with 9-10 players longer).
The ideal amount of players for the introduction is 4-8.
As you can see above the packaging is in German, but the rules and the cards
are multilingual with German and English text (translations
in other languages are available).
All players are passengers within a carriage that is rushing to Devil's
Castle. They each act as a member of a secret association, but no one knows
who is friend and who is foe.
Each player starts as a secret member in one of two antagonistic associations.
He also gets a secret profession with a special ability. So at the beginning
of the game you have no information about the associations and the professions
of the others.
To win the game, each association has to collect 3 defined artifacts jointly.
Therefore you have to find out who your allies are and where to find the
artifacts among the other secret objects that are in possession of other
You can get this information during the game either by trading objects with
other players, because every object has a special ability, e.g. "Trade
the monocle and you may take a look at your trading partners-association."
or by struggling with other players, because the winner of a struggle can
view the cards of the underdog and steal one of them. But be careful, all
players can support the attacker or defender in a struggle. If
they know your identity but you don't know theirs it maybe risky to struggle.
The association that has collected their 3 artifacts first can declare their
Coach ride to Devil's Castle has a special atmosphere, because
you never know if somebody is faithfully supporting you or if he only pretends
to be your friend!